TUGAS TI

Architecture & Organization 1
• Architecture is those attributes visible to
the programmer
—Instruction set, number of bits used for data
representation, I/O mechanisms, addressing
techniques.
—e.g. Is there a multiply instruction?
• Organization is how features are
implemented
—Control signals, interfaces, memory
technology.
—e.g. Is there a hardware multiply unit or is it
done by repeated addition?

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